So, I’ve been keeping this project reasonably quiet while waiting for The Walker on the Hills to release. However, I’ve made some pretty decent progress so far; seven chapters of the first draft are done already. Some of you may remember I talked some time ago about a project in part inspired by the game Far Cry 3. As I played that one, I kept thinking, “Sneaking through the jungle slaughtering pirates is fun, but this story is kind of dumb. It feels like it was written by somebody who’s never actually been outside of a game development studio. I bet I could do better.” A later interview with the main writer, where he was going on about how “meta” it was (something that nobody who played it apparently picked up on), only cemented my contempt for the story. Game’s still fun. Story’s crap. So was born Kill Yuan.
The Walker on the Hills is Loose!
At long last, The Walker on the Hills is live, for Kindle, Nook, and iBooks. Paperback can be ordered, but is taking longer than anticipated; Createspace is being slow, probably due to the proximity of Christmas. I’m kind of proud of this one; I think it’s the strongest of the series to date. It’s certainly the longest. There’s a lot going on, and a few hints of things to come for those who are paying attention. The Kindle can be found here, with the Nook version here.